| Class and Description | 
|---|
| BoxesDrawer | 
| GeometryManager | 
| Class and Description | 
|---|
| BoxedMorph | 
| BoxManager | 
| Dim | 
| DoublePoint | 
| DoubleRect
 Java class to simulate a QuickDraw Rect (rectangle) with double coordinates
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| LocatedMorph | 
| Palette | 
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| RGBTriple | 
| WatchmakerColor | 
| Class and Description | 
|---|
| BoxedMorph | 
| BoxManager | 
| Dim | 
| LocatedMorph | 
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| Point | 
| Class and Description | 
|---|
| Point | 
| Class and Description | 
|---|
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| BoxedMorph | 
| BoxManager | 
| Dim | 
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| Dim | 
| GeometryManager | 
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| BoxesDrawer | 
| GeometryManager | 
| Class and Description | 
|---|
| BoxedMorph | 
| BoxManager | 
| Dim | 
| Point | 
| Rect
 Java class to simulate a QuickDraw Rect (rectangle)
 
 In Pascal, a QuickDraw Rect is defined this way:
 
 TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
 
 The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
 which is defined by left, top, right, and bottom coordinates. 
 | 
| Class and Description | 
|---|
| BoxManager | 
| Class and Description | 
|---|
| BoxedMorph | 
| BoxesDrawer | 
| BoxManager | 
| Dim | 
| Class and Description | 
|---|
| BoxManager | 
| Dim | 
| Point | 
| Class and Description | 
|---|
| Dim | 
| Point | 
| Class and Description | 
|---|
| BoxManager | 
| Dim | 
| Point |