Class and Description |
---|
BoxesDrawer |
GeometryManager |
Class and Description |
---|
BoxedMorph |
BoxManager |
Dim |
DoublePoint |
DoubleRect
Java class to simulate a QuickDraw Rect (rectangle) with double coordinates
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
LocatedMorph |
Palette |
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
RGBTriple |
WatchmakerColor |
Class and Description |
---|
BoxedMorph |
BoxManager |
Dim |
LocatedMorph |
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
Point |
Class and Description |
---|
Point |
Class and Description |
---|
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
BoxedMorph |
BoxManager |
Dim |
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
Dim |
GeometryManager |
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
BoxesDrawer |
GeometryManager |
Class and Description |
---|
BoxedMorph |
BoxManager |
Dim |
Point |
Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record,
which is defined by left, top, right, and bottom coordinates.
|
Class and Description |
---|
BoxManager |
Class and Description |
---|
BoxedMorph |
BoxesDrawer |
BoxManager |
Dim |
Class and Description |
---|
BoxManager |
Dim |
Point |
Class and Description |
---|
Dim |
Point |
Class and Description |
---|
BoxManager |
Dim |
Point |